Tanya had the unenviable task of taking over management of all content creation when our former lead left after 5 years. The deep end of the pool is not an adequate metaphor for all of the responsibilities she had to pick up on a product that was updated monthly. In addition to being a terrific designer and production artist, she had to become a UIX expert, master our pretty unique art pipeline, and as we scaled she had to build and train and manage a network of contractors and coordinate and review deliveries coming in every month. Suffice it to say that we never missed a date. She has a rare balance of departmental management skills, hands on production and a great eye for design. I can’t recommend her highly enough.
Timeplay is an awesome interactive experience using the App we created and playing in your local Cineplex theatre. I was Lead Designer for this company for four years and created branding and style guides, pitch, concept, app creation, hired contract designers, collaborated with the writers and developers. I also worked with International clients to create engaging interactive games that captured the audiences’ attention.
LANDING PAGE VIDEO AT Timeplay.com.
The sizzle reel for Timeplay, showcasing some of our most popular games and brands we worked with when we first started out.